Autodesk® Maya® 3D Animation Certification - Syllabus
 
Section I - Maya and the Maya interface
lesson 1
Projects and opening scenes
lesson 2
Viewports and navigation
lesson 3
Menus, hotbox, and marking menus
lesson 4
Selecting and moving objects
lesson 5
Pivots
lesson 6
Grids and snapping
lesson 7
Outliner, hierarchies & Hypergraph
lesson 8
The Attribute Editor, Showing and hiding layers, Templates and selection masks

NURBS Modeling

Section II - NURBS Modeling
lesson 1
NURBS Primitives & NURBS Curves
lesson 2
Creating surfaces: Revolve, Loft, Extrude
lesson 3
Trims and projected curves, Curves on surfaces & Planar surfaces
lesson 4
Connecting surfaces with Fillets, Stitch
lesson 5
Editing surfaces and Artisan, Deformations: Lattices
lesson 6
Non-linear deformations: Bend, Flare, Sine, etc.
lesson 7
In practice: Building a sub pt. 1, pt. 2

Polygonal Modeling

Section III - Polygonal Modeling
lesson 1
Polygonal primitives, Editing polygons
lesson 2
Beveling, Extruding
lesson 3
Using Cut on faces, Edge loops
lesson 4
Using Poke and Wedge on faces
lesson 5
Combining objects and attaching surfaces
lesson 6
Booleans, Merging vertices, Smoothing, Converting surfaces
lesson 7
In practice: Building a sub pt. 3

Texturing

Section IV - The Texturing
lesson 1
Applying shaders and shader types
lesson 2
Editing shaders and applying maps
lesson 3
The Hypershade window and shader networks
lesson 4
Multilister, UV mapping and textures
lesson 5
editable poly & modeling with edit poly 1
lesson 6
Projection mapping, Mapping polygons, Bump mapping, Displacement mapping
lesson 7
3D paint
lesson 8
Texturing a sub

Rendering

Section V - The Rendering
lesson 1
Types of renderers and render globals
lesson 2
Adding lights to a scene
lesson 3
Lighting attributes and shadows
lesson 4
Cameras, Depth of field, Raytracing
lesson 5
Mental Ray, Mental Ray lighting, Mental Ray depth of field
lesson 6
Motion blur, Mental Ray global illumination, Mental Ray caustics
lesson 7
Batch rendering and command line rendering
lesson 8
In practice: Lighting a scene

Animation

Section VI - Animation
lesson 1
Introduction to animation
lesson 2
Playblast and playback
lesson 3
Ghosting and motion trails
lesson 4
Dope Sheet, Curve Editor
lesson 5
Cycles
lesson 6
Animation paths
lesson 7
In practice: Animating a sub pt. 1

Paint Effects

Section VII - The Paint Effects
lesson 1
Painting objects
lesson 2
Creating brushes
lesson 3
Managing brushes
lesson 4
The Paint FX window
 
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