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Maxon Cinema 4D Certification - Syllabus |
Section I - Maxon Cinema 4D Interface |
|
lesson 1 |
4 Elements of 3D Art |
lesson 2 |
Plan Your Ideas, Opening & Closing C4D |
lesson 3 |
Mouse Techniques/Hot Keys, GUI Customization |
lesson 4 |
General Setting-General, Views, Interface, Textures |
lesson 5 |
Project Settings, Render Settings, Viewport Settings |
lesson 6 |
Menu & Comm Managers |
Section II - Workflows & Menus |
|
lesson 1 |
Workflow - Layouts, Browser Menus, Using Browser |
lesson 2 |
Workflow - Make A Model |
lesson 3 |
Menus Intro |
lesson 4 |
File Menu, Edit Menu , Objects Menu, Tools, Selection |
lesson 5 |
Structure Menu |
lesson 6 |
Quantize & Set Value, Optimize/Subdivide/Triangulate |
lesson 7 |
Add Points & Bevel & Bridge |
Section III - Object & Material Manager |
|
lesson 1 |
Object Manager |
lesson 2 |
What Are Tags?, Display, Protection, Smoothing & Restriction Tags |
lesson 3 |
Expressions, IK Tags, Motion Blur Tag |
lesson 4 |
Materials Manager Intro, 2D vs 3D Material |
lesson 5 |
2D Channel Shaders |
lesson 6 |
3D Channel Shaders |
lesson 7 |
3D Texture |
Section IV - The Texture Mapping |
|
lesson 1 |
Search For Field, |
lesson 2 |
Using Projection Maps |
lesson 3 |
Spherical, Shrink Wrap Map |
lesson 4 |
Normals & Mapping |
lesson 5 |
The Pictures Editor |
lesson 6 |
Texture Mapping in practice |
Section V - The Modelling |
|
lesson 1 |
Fundamentals of Modelling |
lesson 2 |
Primitive Objects |
lesson 3 |
Splines |
lesson 4 |
Nurbs |
lesson 5 |
Summary of Modelling Types |
lesson 6 |
Using Splines/Nurbs/Primitives (1) |
lesson 7 |
Using Splines/Nurbs/Primitives (2) |
Section VI - The Animation |
|
lesson 1 |
Animation basics |
lesson 2 |
Animation Configuration |
lesson 3 |
What is Raytracing, Rendering a Scene |
lesson 4 |
Basic Animation |
lesson 5 |
Keyframe Animation |
lesson 6 |
Changing Animation |
lesson 7 |
Creating Animation |
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